A/D to move

W/S to climb rope

Scroll wheel UP/DOWN to enter/exit backpack

It fits the theme because you SCALE a mountain and you also have a mini pocket dimension in your backpack (So size, scale same thing).


Sadly it doesn't save progress when you exit backpack if u play in browser. A limitation of HTML or a problem with the GODOT packed scene system. I don't know, it really bothers me because in the editor i could have had 5 ropes interacting with each other but that's that, you live and you learn.


It took me 24h to come up with an idea on this theme. Another 24 were spent traveling to a 50 cent concert. So for me it was just like a 48h jam.


Considering it's my second jam and my 3rd solo game ever I'm at peace with myself. Can't wait to hear your feedback! (Did anyone read this block of text?)

Published 23 days ago
StatusReleased
PlatformsHTML5
AuthorMimecrafter_2
GenrePlatformer
Made withGodot
Tagsadve, Game Maker's Toolkit Jam, moun, pixe, platf

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